Bachelor of Computer Science (Multimedia & Game Development)


Programme Overview

Developed and awarded by University of Wollongong, Australia.

It is rated 5 stars for student retention and getting a full-time job.

You can find UOW’s awards at

This programme provides:

  • A combination of technologies on different operating systems
  • An environment for creative thinking in multimedia design, computer graphics and animation, and multimedia computing
  • Development of communication and management skills.

Course Start Date & End Date

4 intakes a year (Jan, Apr, Jul & Oct)

Jan 2017 Intake
Standard Entry (3-year) – Jan 2017 – Dec 2019
Direct Entry (2-year) – Jan 2017 – Dec 2018
Direct Entry (1.5-year) – Jan 2017 – Jun 2018
Direct Entry (1-year) – Jan 2017 – Dec 2017

Apr 2017 Intake
Standard Entry (3-year) – Apr 2017 – Mar 2020
Direct Entry (2-year) – Apr 2017 – Mar 2019
Direct Entry (1.5-year) – Apr 2017 – Sep 2018
Direct Entry (1-year) – Apr 2017 – Mar 2018

Jul 2017 Intake
Standard Entry (3-year) – Jul 2017 – Jun 2020
Direct Entry (2-year) – Jul 2017 – Jun 2019
Direct Entry (1.5-year) – Jul 2017 – Dec 2018
Direct Entry (1-year) – Jul 2017 – Jun 2018

Oct 2017 Intake
Standard Entry (3-year) – Oct 2017 – Sep 2020
Direct Entry (2-year) – Oct 2017 – Sep 2019
Direct Entry (1.5-year) – Oct 2017 – Mar 2019
Direct Entry (1-year) – Oct 2017 – Sep 2018

Note: The completion date will be as per the advanced standing offered.


Full Programme Fee (3 years) : S$33,384.00

Application Fee applies

All fees inclusive of prevailing GST and exclude textbooks

Scholarships & Awards

Info-communications Development Authority of Singapore (IDA)

SIM GE scholarships available

Dony Sukardi

While in school, I gained a lot of exposure to different aspects of the industry. We did many hands-on projects, so it really simulated the working world.


Closing Date

January 2018 Intake - 29 Oct 2017

Acquire skill set for multimedia career

3D movie and massive online games are some exciting products now possible with computer multimedia technology.

As the billion-dollar industry expands, multimedia producers, from film studios to game developers, advertising design shops and animation software houses, face a critical shortage of skilled, creative professionals. A diverse range of jobs in this industry awaits you on graduation.


Australian Computer Society (ACS)
The ACS has mutual recognition of qualifications with:

  • Singapore Computer Society
  • International Federation of Information Processing
  • South East Asia Regional Computer Confederation
  • Malaysia National Computer Confederation
  • Seoul Accord – mutual recognition between ABEEK (Korea), ABET (US), BCS (UK), CIPS (Canada), HKIE (HK and China), IEET (Taiwan), JABEE (Japan)

Study Opportunities (offered by UOW in Australia)

Students in the UOW programme at SIM are eligible to transfer to the Wollongong campus but subject to separate application and enrolment process. Graduates can apply to enrol in the Bachelor of Computer Science (Hons) programme at Wollongong, Australia.

Career Prospects

  • Pick and choose the kind of digital creative work that can exploit and challenge your skill set and knowledge
  • Lead in multimedia development projects
  • Practise multimedia development at a professional level, bridging the gap between programmer and game story creator.

Teaching Faculty

The programme is taught in Singapore, with UOW academics teaching in the final year

Mode of Delivery

The course is intensive and demanding but rewarding and achievable. Classes include face-to-face lectures, tutorials and lab sessions.

Classes in 3-hour blocks: 8:30 – 11:30am, 12noon – 3pm, or 3:30 – 6:30pm.

Intensive lectures in the final year will be delivered in a continuous block of seven days for each subject, and occasionally will be held on Saturday.

Students typically study two subjects in one session.

Programme Calendar


Year 1

CSCI102 Systems
CSCI103 Algorithms and Problem Solving *
CSCI114 Procedural Programming *
CSCI124 Applied Programming*
STAT131 Understanding Variation and Uncertainty*
MATH121 Discrete Mathematics *
CSCI110 Introduction to W3 Technologies
ECTE182 Internet Technology

Year 2

CSCI203 Algorithms and Data Structures
CSCI204 Object and Generic Programming in C++*
CSCI212 Interacting Systems *
CSCI222 Systems Development *
IACT201 Professional Practice and Ethics
CSCI235 Database Systems *
CSCI205 Software Development Methods & Tools
CSCI213 Java Programming & Applications
* Core subjects

Year 3

CSCI236 3D Modelling and Animation
CSCI336 Computer Graphics
CSCI322 Systems Administration
CSCI321 Project
CSCI346 Game Development
CSCI356 Game Engine Essentials
CSCI367 Multimedia Computing

Click HERE for description of modules

Candidature Period

Maximum 3 times the duration for completion under a standard full-time load, subject to meeting ongoing course progression rules.

Minimum Class Size

Minimum class size to commence: 24 students. Students will be informed 1 month prior to class commencement

Entry Requirements

  • 3 GCE ‘A’ level / 3 H2 passes plus 1 H1 pass with a minimum aggregate of 9 points where A=5, B=4, C=3, D=2, E=1 (for H1 apply half the value)*
  • Diploma: 3-year diploma from local polytechnic or its equivalent.

*Minimum Aggregate scores in the qualifications mentioned are required for entry and will be assessed by UOW.

Applicants may be admitted to different credit exemptions based on their academic results.

For information on Overseas Qualifications, click HERE

Course Fee

Standard Entry (3 years) : S$33,384.00 for 23 modules, payable over 12 semesters

Year 1: 8 modules
Year 2: 8 modules
Fee per module: S$1070.00

Year 3: 6 modules
Fee per module: S$2033.00

Final Year Project (FYP): 1 module
Fee per module: S$4066.00

Course fee based on credit exemptions

0.5 Year credit exemption : S$29,104.00 for 19 modules, payable over 10 semesters
1 Year credit exemption : S$24,824.00 for 15 modules, payable over 8 semesters
1.5 Year credit exemption : S$20,544.00 for 11 modules, payable over 6 semesters

All fees inclusive of prevailing GST (exclusive of text books)

Application Fee

Application Fee applies

Scholarships & Awards

Info-communications Development Authority of Singapore (IDA)

SIM GE scholarships available

Exemption Eligibility

Exemptions are normally granted automatically to students with relevant background. Block exemptions may be granted to students with relevant diplomas from the local polytechnics and universities.

All modules previously studied will be evaluated and compared with the requirements of the student’s programme of study and a block exemption granted where appropriate.

To obtain maximum credit exemption, applicants must have GPA of 2.0 or more (out of 4.0). Applicants with GPA below 2.0 will be assessed on a case-by-case basis.

Click HERE for exemption table


Lecturers & Teaching Modules

Average teacher-student ratio 1:45

Assessment & Exams

Students are normally assessed by continuous assessment in the following form:

  • Assignments
  • Class tests
  • Laboratory exercises
  • Practical laboratory tests
  • Presentations
  • Project
  • Tutorial exercises

Some assignments and presentations will be group-based. Assessment may have a minimum achievement requirement necessary to pass.  Most modules have a final examination at the end of semester.

Academic Progress

Students are to pass all subjects within the current year of study before proceeding to the next year of study. For modules with pre-requisites, students may be required to meet the pre-requisites before undertaking the modules.

Attendance requirement

Local students: 80%
International students: 90%

Award & Graduation

The Bachelor of Computer Science (Multimedia and Game Development) contain common subjects for Year 1 and 2 plus a 48-credit point programme in the final year which consists of 6 coursework subjects each worth 6 credit points and a final project worth 12 credit points.

On successful completion, graduates receive the Bachelor of Computer Science (Multimedia and Game Development) awarded by the University of Wollongong.