Programmes

Bachelor of Computer Science (Multimedia & Game Development)

Full-time

Teach-Out by Dec 2019

 

Programme Overview 

Developed and awarded by University of Wollongong, Australia. 

UOW has achieved a 5-star rating in the 2018 Good Universities Guide for Guide for Overall experience; Skills development; Student support; Teaching quality; Learning resources and Learner engagement.

You can find UOW’s awards at http://www.uow.edu.au/about/awards/index.html

 

This programme provides:

  • A combination of technologies on different operating systems
  • An environment for creative thinking in multimedia design, computer graphics and animation, and multimedia computing
  • Development of communication and management skills. 

Course Start Date & End Date

4 intakes a year (Jan, Apr, Jul & Oct)

Jan 2018 Intake
Standard Entry (3-year): Jan 2018 – Dec 2020

Note: The completion date may vary depending on the exemptions (if any) granted.

Fee

Full Programme Fee (3 years) : S$33,384.00

  • Fees quoted are valid for Jan 2018 intake only
  • Above fees exclude textbooks and repeat fee of failed module

Application Fee applies
All fees inclusive of prevailing GST
 

Scholarships & Awards

  • Top graduands from the programme are eligible to receive awards from Info-communications Media Development Authority (IMDA).
  • SIM GE scholarships available

Application

Closing Date

Jan 2018 Intake - 29 Oct 2017 (closed)


Acquire skill set for multimedia career

3D movie and massive online games are some exciting products now possible with computer multimedia technology.

As the billion-dollar industry expands, multimedia producers, from film studios to game developers, advertising design shops and animation software houses, face a critical shortage of skilled, creative professionals. A diverse range of jobs in this industry awaits you on graduation.
 

Accreditations

Australian Computer Society (ACS)

The ACS has mutual recognition of qualifications with:

  • Singapore Computer Society
  • International Federation of Information Processing
  • South East Asia Regional Computer Confederation
  • Malaysia National Computer Confederation
  • Seoul Accord – mutual recognition between ABEEK (Korea), ABET (US), BCS (UK), CIPS (Canada), HKIE (HK and China), IEET (Taiwan), JABEE (Japan)
     

Study Opportunities (offered by UOW in Australia)

Students in the UOW programme at SIM are eligible to transfer to the Wollongong campus but subject to separate application and enrolment process. Graduates can apply to enrol in the Bachelor of Computer Science (Hons) programme at Wollongong, Australia.
 

Career Prospects

Potential careers include Game Developer and Educational Multimedia Developer.
You may find a career creating interactive content, special effects for film and TV, developing multimedia websits or creating advertising content – all for a wide range of industries including communication, fitness and entertainment.

 

Teaching Faculty

This programme is taught in Singapore by local academics and/or practitioners as well as UOW academics.
 

Mode of Delivery 

The course is intensive and demanding but rewarding and achievable.

Classes include face-to-face lectures, tutorials and lab sessions.

Classes are typically in 3-hour blocks: 8:30 – 11:30am, 12noon – 3pm, or 3:30 – 6:30pm.

Classes delivered by UOW academics are conducted in an intensive mode – a continuous block of seven days for each module, and occasionally will be held on Saturday.

Students typically study two modules per term. Each year comprises of 4 terms.
 

Programme Structure

Modules List

Year 1

  • CSCI102 Systems
  • CSCI103 Algorithms and Problem Solving *
  • CSCI114 Procedural Programming *
  • CSCI124 Applied Programming*
  • STAT131 Understanding Variation and Uncertainty*
  • MATH121 Discrete Mathematics *
  • CSCI110 Introduction to W3 Technologies
  • ECTE182 Internet Technology

Year 2

  • CSCI203 Algorithms and Data Structures
  • CSCI204 Object and Generic Programming in C++*
  • CSCI212 Interacting Systems *
  • CSCI222 Systems Development *
  • IACT201 Professional Practice and Ethics
  • CSCI235 Database Systems *
  • CSCI205 Software Development Methods & Tools
  • CSCI213 Java Programming & Applications

* Core subjects

Year 3

  • CSCI236 3D Modelling and Animation
  • CSCI336 Interactive Computer Graphics
  • CSCI322 Systems Administration
  • CSCI321 Project
  • CSCI346 Game Development
  • CSCI356 Game Engine Essentials
  • CSCI367 Multimedia Computing

For module descriptions, click HERE.

The above modules are subject to changes by the university and subject to availability. Not all modules will be offered every term.

Final year's modules are taught by UOW Academics, supported by local tutors.
 

Candidature Period

Maximum 3 times the duration for completion under a standard full-time load, subject to meeting ongoing course progression rules.

There will not be any refund should the student fail to complete the programme within the maximum allowed period. Students who exceed their candidature period will not be allowed to remain in the programme, unless an extension to the candidature period is approved by the University.
 

Minimum Class Size

Minimum class size to commence: 24 students

In the event that the minimum number is not met, the intake may not commence. The student shall be informed within one month before programme commencement.

Entry Requirements

  • 3 GCE ‘A’ level / 3 H2 passes plus 1 H1 pass with a minimum aggregate of 9 points where A=5, B=4, C=3, D=2, E=1 (for H1 apply half the value)*
  • Diploma: 3-year diploma from local polytechnic or its equivalent.

*Minimum Aggregate scores in the qualifications mentioned are required for entry and will be assessed by UOW.

Applicants may be admitted to different credit exemptions based on their academic results.

For information on Overseas Qualifications, click HERE
  

English Language Requirements

Applicants with international qualification must meet the University's English requirement:

  • IELTS 6.0 (with no band less than 6.0) or
  • TOEFL iBT 79 (with each band no less than 18) or
  • Pearson Test of English (Academic) 57 (Reading / Writing at least 57 and Speaking / Listening at least 50) or equivalent

 

Course Fees

Standard Entry (3 years) : S$33,384.00 for 23 modules, payable over 12 terms

Year 1: 8 modules
Year 2: 8 modules
Fee per module: S$1070.00

Year 3: 6 modules
Fee per module: S$2033.00

Final Year Project (FYP): 1 module
Fee per module: S$4066.00


Course fee based on credit exemptions

0.5 Year credit exemption : S$29,104.00 for 19 modules, payable over 10 terms
1 Year credit exemption : S$24,824.00 for 15 modules, payable over 8 terms
1.5 Year credit exemption : S$20,544.00 for 11 modules, payable over 6 terms 

  • Fees quoted are valid for Jan 2018 intake only.
  • Above fees exclude textbooks and repeat fees of failed module. Not all modules will be offered in every term.
  • First term fees payable upon acceptance of offer. Subsequent term fees payable before commencement of the term.
  • All fees inclusive of prevailing GST. 

Application Fee applies

Scholarships & Awards

  • Top graduands from the programme are eligible to receive awards from Info-communications Media Development Authority (IMDA).
  • SIM GE scholarships available

Exemption Eligibility

Exemptions are normally granted automatically to students with relevant background. Block exemptions may be granted to students with relevant diplomas from the local polytechnics and universities.

All modules previously studied will be evaluated and compared with the requirements of the student’s programme of study and a block exemption granted where appropriate.

To obtain maximum credit exemption, applicants must have GPA of 2.0 or more (out of 4.0). Applicants with GPA below 2.0 will be assessed on a case-by-case basis.

Click HERE for exemption table

Profiles

Lecturers & Teaching Modules

Average teacher-student ratio 1:53
 

Assessment & Exams

Students are normally assessed by continuous assessment in the following form:

  • Assignments
  • Class tests
  • Laboratory exercises
  • Practical laboratory tests
  • Presentations
  • Projects
  • Tutorial exercises

Some assignments and presentations will be group-based. Assessment may have a minimum achievement requirement necessary to pass the module.

Most modules have a final examination at the end of semester.
 

Academic Progress

Students are to pass all modules within the current year of study before proceeding to the next year of study. For modules with pre-requisites, students may be required to meet the pre-requisites before undertaking the modules.
 

Attendance requirement

Local students: 80%
International students: 90%
 

Award & Graduation 

Students who successfully complete all academic requirements of the programme will be awarded the Bachelor of Computer Science (Multimedia and Game Development) by the University of Wollongong, Australia. 

A degree conferral ceremony will be held in Singapore. 

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